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Realistic hair with Xgen Maya.

The hair was made with Xgen interactive grooming in Maya. I created four description for the main hair, braids, eyebrow, and eyelashes. For braids, I added curve guides from splines which I did before that. Rendered in Arnold and I used 'aihairshader. Flowers: Zbrush sculpts, ai twoside shader.
Hair: Xgen
Render: Arnold

Model: not mine.

I hope you like it!)