Maddie Nolen fan art from Arcane — season 2.
For this project, I reimagined Maddie in a realistic real-time style while preserving the core appeal of her original design. The main objective was to translate a stylized animated character into a believable, game-ready interpretation without losing her identity.
I focused on achieving clean forms, controlled proportions, and strong material separation.
The original concept was used as a foundation for this work. https://www.artstation.com/artwork/nJ1NP4
This character was built with a Real-time workflow in mind from start to finish.
Sculpted in ZBrush, modeled in Maya, textured in Substance 3D Painter, hair created with XGen and GSCurves Tool, and rendered in Marmoset Toolbag.